

And, most importantly, the story generally moves along at a pretty brisk pace, with an omnipresent yellow arrow on the minimap guiding you to your next goal. The combat may not always connect but at least it feels kind of fluid. Even if the world is inhabited by people who just stand around waiting for you to talk to them, it?s still a bright, colourful place. When everything is more or less working, you can see what the developers were going for: a Zelda-like adventure starring a young girl out in the world, trying to rescue her brother/save her town.

Really, I don?t think there?s anything in this game that?s just unquestionably good - it?s all a ?good, but?”Īnd yet, despite all those issues, I actually kind of enjoyed Ary and the Secret of Seasons. The world may have a fair amount of people in it, but they mostly just stand around, waiting for you to talk to them. The graphics are also hit-and-miss, and it?s not uncommon for the quality to sudden plummet for no apparent reason. The combat is imprecise - though, thankfully, it?s imprecise for you and your enemies alike, so you?ll both find that swinging your weapon doesn?t always connect, even when it cuts straight through the other person/animal. The camera is brutal at times, and you?re constantly fighting to find an angle that actually shows you where you?re going and isn?t partially obscured by something. Ary and the Secret of Seasons is also plagued by a host of other problems, big and small. It?s very easy to get trapped between, under, and inside objects, which forces you to start over from the last save point.Īnd those are just the obvious technical issues. I died once or twice because I fell off the screen. It regularly cuts to black for no apparent reason. The game constantly freezes up, regardless of what?s happening on the screen. By contrast, Ary and the Secret of Seasons is generally pretty fun - again, when it works.Īs you can tell, that?s a pretty huge caveat, but it?s also a necessary one, because Ary and the Secret of Seasons is also borderline unplayable at times. Those games may have borrowed their aesthetic from Zelda, but as far as gameplay went, they were middling at best. The good news about Ary and the Secret of Seasons is that when it works, it?s substantially better than either Summer in Mara or Windbound. Maybe it?s just me and my weird proclivity for games that borrow heavily from Nintendo?s franchise without actually being it, but just off the top of my head, in recent months we?ve seen Summer in Mara, Windbound, Oceanhorn 2 (the review for which we?ll have up soon!), and, as you?ve probably deduced, Ary and the Secret of Seasons.

It feels like we?ve had quite a few 3D Zelda-like games come out in the last few months.
